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One Piece 500K subscribers Survey Result!

It's time for the result of our latest survey! And it had 7252 participant! So thank you everyone that took time to answer those questions.
You should be able to see the answer if you go there : https://docs.google.com/forms/d/1KfHOyWHQTyFEEeAYvCZRxBc3_ZGZxJn6ZUztiwMdVjE/edit

Community section :

What country are you from?

Country U.S.A. Germany India Australia Canada U.K. Bazil France Spain Sweden
Percentage 33.1 % 7.4% 5.4% 5% 4.8% 4.4% 3.1% 3.1% 2.1% 1.7%
Is nice to see that we have users from all around the world, even if nearly 50% are from English speaking countries.
Image 1.

How old are you?

The average age of a /OnePiece user is 23.62 years old. We have roughtly 10% of users that are underaged, and 10% that are 30 years old or more.
Image 2.

Gender

Gender Male Female Other
Percentage 88.6% 8.9% 2.5%
There is no surprise there.
For the others, we have some Gender Fluids, transgenders, Bigenders, quite a lot of Non-binary, a Loli, a Furry, and nearly a 100 Oden (You wish), as well as some rude people, but I won't put up what they said.

Manga or Anime?

Both Manga Only Anime Only
49.8% 46.2% 4%
No real surprise here either. Considering the subreddit has a lot of spoilers and is focussed around the chapter release, it's obvious there are only a few Anime Only people here. So thank you for Sticking Around, even if it the best place to avoid spoilers.

For approximately how long have you been following One Piece?

1 Year or less 2 years 3 years 4 years 5 years 6 years 7 years 8 years 9 years 10 years or more
8.7% 6.2% 6.8% 6.1% 8.1% 7.1% 6.7% 7.1% 4.6% 38.5%
Nearly 40% of our users have followed the series for 10 years or more. (To give an idea, this mean they followed the series since Before the timeskip, as chapter 597 was released at the end of August 2010).
For the rest, we have roughly the same number of new readers that stays with the series. So it's quite good to bring new blood and not have a decrease of new readers.

Where does One Piece rank on your list of favorite manga?

N°1 Top 3 Top 5 Top 10 Bellow Top 10
70.1% 21.6% 5% 2.6% 0.6%
Well, you are in /OnePiece after all. So it's kinda obvious the manga is either your favorite or in your top 3.
If it isn't your number 1, what series are better than One Piece for you?

Do you own One Piece Merchandise?

No Manga Volumes Figurines Clothes Poster DVD/Blu-ray
44.2% 33.1% 24.5% 18.4% 17.2% 6.3%
Those are some good numbers I would say, 55.8% of users have some merchandise and are probably supporting the series (depending on where you bought those)
For the OTHERS answers given, some good ones are : autograph from dub VA of brook, Alvida pre devilfruit bodypillow, Chopper teddy bear, Sountracks, Custom made and 3D printed Keychain, Databook.

Subreddit Section :

Do you visit OnePiece mostly on mobile or on desktop?

Mobile or Apps Both Desktop
50.6% 29.5% 19.9%

If you are using desktop, are you using the old version of reddit? Or the redesign?

Redesign Old version
63.3% 36.7%
It seems like most users are using Mobile and Apps, as well as the redesign on desktop, so it's probably time to pay more attention to that than to the old version, this way we can get banners/flair for users that are on the new version of reddit.

How often do you make : a submission on OnePiece?/Comment?/read the rules?

Submission :
Never Rarely Sometimes Often Very often (Daily)
67.1% 24.7% 5.6% 1.6% 1%
Comments :
Never Rarely Sometimes Often Very often (Daily)
41.2% 32.7% 17.6% 6.7% 1.8%
Check the rules :
Never Rarely Sometimes Often Very often (Daily)
49.1% 17.1% 13.7% 8% 12%
This really shows that there are a lot of lurkers on the subreddit. Most of you won't ever post or comment on the subreddit. With 8% of users creating submission and 25% commenting.
As for the rules, there isn't any surprise since nearly every post respect the rules. (Only 1/5 of the post needs to be removed), so thank you to all of those that read them.

Content you enjoy the MOST/the LEAST.

Content you enjoy the most :
Theories/Discussion Fanart Polls Cosplay Merchandise Youtube Video Media (Photo and Video)
89.6% 47.9% 19.7% 16.7% 14.4% 14.1% 11.7%
So without surprise, people in this subreddit enjoy the Theories/discussions the most out of every type of post, it's then followed by the Fanarts.
Which is good since like 75% of posts made are Discussion (50% total)/Fanarts (25% total).
Content you enjoy the least:
Youtuber Video Merchandise Cosplay Media Fanart Polls Theories/Discussion
36.7% 35.1% 31% 15.7% 15.3% 6.9% 4.2%
Here there aren't any content that most users enjoy the least, but it still seems like users don't want to see that much Merchandise or Cosplay post. (Youtuber video are very rare)
Also, a quick reminder, Discussion/Theories are mostly found by sorting by New. This is where you will see all of them, as it's hard for them to show up on the front page of the subreddit (but if it shows up on Hot, then it's a very good one).

Do you only use the subreddit for the Spoiler and Chapter Discussion thread?

No Yes
63.4% 36.6%
It's nice to see that roughly 2/3 of the users are here for more than just the Spoilers and Chapter discussion. But there is still a huge part that only use the subreddit for that.

Do you want the spoilers gone from this subreddit?

No Yes
86.7% 13.3%

Rate your overall experience on OnePiece.

Here it's seems that out of 10, the Overall Experience on /OnePiece is 8.35
Image n°3

One Piece related questions :

Who is your favorite Straw Hat?

Luffy Zoro Nami Usopp Sanji Chopper Robin Franky Brook Jinbe
34.8% 29.1% 1.3% 6% 10.1% 1.8% 6.5% 2.4% 5.4% 2.6%

Who is your least favorite Straw Hat?

Luffy Zoro Nami Usopp Sanji Chopper Robin Franky Brook Jinbe
0.8% 3.3% 10.6% 15% 6.5% 21.3% 4% 19.2% 8.3% 11.1%
As it was expected, Luffy is the Favorite Straw Hat for a lot of peopel, he's also the Straw Hat with the fewest "Least Favorite". After him Zoro is second favorite, followed by Sanji, Robin, Usopp, Brook, with the other Straw Hat having very few votes (and Nami having the Least "Favorite" Straw Hat.)
After that, it seems like Chopper, Usopp, and Franky are the one people like the least out of the Straw Hat.
I know it was a hard question for some of you, but the result are still interesting to know.

Which Strawhat has the saddest backstory?

Robin Brook Sanji Chopper Nami Other
50.9% 25% 9.3% 7.1% 5.8% 1.9%
The Straw Hats with the saddest backstory is Robin! Followed by Brook, then Sanji, Chopper and Nami.

What is your favorite Yonko crew?

Red Hair Whitebeard Big Mom Beast Blackbeard
34.7% 31.1% 14% 10.6% 9.5%
So the favorite Emperor's crew are the Red Hair Pirate! Which is very impressive since we haven't seen much of them. I guess Oda better delivers when it come to see them in action after Wano.

Who is your favorite Admiral?

Garp Aokiji Fujitora Kirazu Akainu Sengoku Green Bull
28.4% 28.2% 20.8% 15.8% 4.7% 1.7% 0.5%
While Garp was only a Vice Admiral, he was put in the poll, and he won it! Whitout him, it's Aokiji that is the favorite, followed by Fujitora.
Image 4

Who is your favorite Supernova (outside the Straw Hat)

Law Kid Bonney Urouge Bege X Drake Hawkins Apoo Killer
63.5% 12.4% 5.5% 4.5% 4.3% 4% 2.8% 1.7% 1.3%
Who else than the character that nearly managed to defeat Luffy in the 5 popularity poll? Law is the Favorite Supernova outside of the Straw Hat!

Which is your favourite canon arc in One Piece?

The Favorite Canon Story arc are (You could vote for more than 1) :
Position Story arc Result
N°1 Enies Lobby 43.3%
N°2 Marineford 39.8%
N°3 Wano 30.2%
N°4 Water 7 23.3%
N°5 Impel Down 19.6%

Which is your least favourite canon arc in One Piece?

The Least Favorite Canon Story arc are (You could vote for more than 1) :
Position Story arc Result
N°1 Long Ring Long Land Arc 37.2%
N°2 Fishmen Island 16.9%
N°3 Syrup Village 15.8%
N°4 Thriller Bark 10.1%
N°5 Punk Hazard 9.7%

Favorite Cover Story?

Position Cover Story Result
N°1 Enel's Great Space Operations 24%
N°2 From the Decks of the World : "The 500.000.000 Man Arc" 11%
N°3 The Stories of the Self-Proclaimed Straw Hat Grand Fleet 10.7%
N°4 Ace's Great Blackbeard Search 9.8%
N°5 Straw Hat's Separation Seria 9.6%

Character Design in One Piece :

Do you like the female character designs in One Piece?
Yes No I have no opinion.
63% 19% 18%
Do you like the male character designs in One Piece?
Yes No I have no opinion.
89.6% 0.9% 9.5%
It's true that Oda isn't the best when it comes to Female character design. However it seems like the majority of users don't have a problem with that.

Are fight a determining factor for your enjoyment of the series/arc?

Yes No
52.6% 47.4%
Now this is rather surprising I must say. What do ou thing about this?

What is/are your (absolute) favourite aspect(s) of One Piece?

From the result we have, it seems like the World-Building is the favorite part of One Piece (With 88.6% of voters choosing this).
It's followed by The Adventure (69%), The characterization (54.4%), the Inter-character relationship (49.4%), the Action (36%) and the Art Style (26.2%).
And those result are obvious. Some of the most upvoted chapters of this subreddit are when we have huge world building moment, like 907 (Shanks talks to the Elders), or 957 (ULTIMATE).

Post-Timeskip is?

On Par with Pre-TS Better than Pre-TS Worse than Pre-TS
59.8% 28.2% 12%
This question is one of the most asked. With a lot of vocal voices saying that post TS is worse than Pre-TS.
It's different for sure, but now we know how the community feels about that.

If you could eat a Devil Fruit, what type would you want?

Paramecia Zoan Logia
28.9% 8.6% 62.5%
Most people could choose to eat a Logia, and it seems like becoming a Furry is the lesser choice in this subreddit.

The Final Antagonist of One Piece will be :

With 48.5% it's Blackbeard!
Really? That is surprising for me since it's obvious that Oda will make the SH fight against the World Government after they find the One Piece. And I honestly don't see Blackbeard being the final Antagonist because of that.
So people who voted for this, what was your reasoning for it?

What is One Piece Biggest Flaw?

Some of the biggest flaws mentionned are :
  • The Pacing
  • The Lack of characters' death outside of Flashback
  • The Anime.
Which are all fair flaws to the series.

Random Questions about the Series :

As of Wano, is Jimbei stronger than Zoro?

Yes No Yes but Zoro will be stronger soon
9.8% 60.3 29.9%
I guess people really want Zoro to always be the second strongest no matter what... I expected this result, but I was still disappointed...

Was Zoro as strong as Luffy just after the timeskip?

Yes No
31.5% 68.5%
I... Really? 31.5% said yes?

Will Sanji get laid by the end of the story?

Yes No
49.6% 50.4%
Nearly the perfect split, and it's easy to see why it's very divisive. (Also shows that every vote counts).

Will Usopp be part of the 1 Billion Club by the end of the story?

Yes No
76.4% 23.6%

The Straw Hats will go to Laugh Tales :

Before fighting the WG After Fighting the WG
71.1% 28.9%
It's been hinted at a lot that the SH will go to Laugh Tales before taking on the WG. So for me it feels rather strange to have more than 1/4 voting for them reaching the final island after.

Who will be the one to defeat Kaido? (So give the last hit)

With 66.3% of the votes the one who will give the last hit to Kaido is : Luffy!
Followed by 11.5% with someone else (that isn't Law/Kid/Zoro/Big Mom/Scabbard/Admiral) and 11% by one of the Scabbard.
Zoro received 6.4% of the votes.

Who will be the first SH to realize their dream?

Luffy Zoro Nami Usopp Sanji Chopper Robin Franky Brook Jinbe
16.2% 12.5% 3.2% 32.7% 7.8% 1.8% 15% 6.8% 2.8% 1.2%
Most users believe that Usopp will be the first one to realize his dream!
I also think the same as it's the easiest Dream to realize really. I could bet you it will happen in Elbaf.
After that, we have Luffy and Robin, and it make sense since their dreams are linked. Both can be done once they reach Laugh Tales.

How many members will the crew have at the end? (With Luffy)

And most people want 11 members total in the crew! (With 28.6%), 27.5% wants 12 members, wile 19.8% want the crew to be complete right now with Jinbe.

Who do you think wins in a 1v1 : An Emperor or an Admiral?

Yonko Admiral
92.3% 7.7%
If you are active on the subreddit, you know it's one of the question that creates the most discussion/arguments about.
So it's nice to know the overall opinion of the subreddit on this question (Doesn't mean it's always correct mind you).

Is Mihawk emperor's level?

Yes No
57.7% 42.3%
Also a very divisive question on this subreddit.

Is Aokiji emperor's level?

Yes No
38.3% 61.7%

Is Akainu emperor's level?

Yes No
66.2% 33.8%
So they fight for 10 days in a very close battle. With Akainu winning in the end, but after a long and hard fight. And one is Emperor's level while the other isn't?
Really? I find that hard to understand.

If Oden was alive would he be stronger than Mihawk

Yes No
63.7% 36.3%

How strong was Oden at the time of his death?

The strongest Top 3 Top 5 Top 10 Top 20 < Top 20
1.4% 15.4% 32.5% 37.5% 11.9% 1.4%
I like Oden, but sometimes I feel like people are overestimating him.

Who is stronger between Shanks and Mihawk?

Shanks Mihawk
85.6%% 14.4%
This is also one of the question creating the most arguments on this subreddit, after all Mihawk is the World Strongest Swordman. But Shanks is an Emperor and became one after losing his arm.

Is Kaido stronger now that 20 years ago?

Yes, he's stronger Same level Weaker
64.5% 26.3 9.2%

Had Ace survived, would Wano be liberated by now?

Yes No
17.9% 82.1%

Could the Marines take on ALL the Yonko at the same time ?

Yes Yes in Marineford only No 2 at the same time 3 at the same time
2.4% 3.3% 68.6% 23% 2.7%
This question is also linked to how you see the Emperor vs Admiral. So depending on which side you are on, you are more likely to pick Yes or No.

Which character do you want focus on next?

Rank Character %
N°1 Vegapunk 24.7%
N°2 Dragon 18.8%
N°3 Shanks 14.6%
All very good choices, and all of them are character we have known for a long time without really knowing.

Will Blackbeard find the One Piece before Luffy?

Yes No
18.7% 81.3%

How strong is Monkey D. Dragon?

The strongest Top 3 Top 5 Top 10 < Top 10
3% 18.8% 31.8% 37.5% 8.9%
Here, most people seems to think that Luffy's father, Garp's son is part of the strongest characters of the series. Oda better respond to our expectations then.
As for his Bounty : Well, 31.6% think it will be more than 6 Billions and 28.1% think it will be between 5-6 billions.
That remind me, I once made a poll asking people what Sabo's bounty would be (since we knew it was getting revealed in a magazine soon). So maybe I will do the same for Dragon? That could be nice.

Who is currently the strongest Emperor?

Kaido Shanks Blackbeard Big Mom
43.1% 26.4% 26.3% 4.2%
I wonder if the recent chapters made people change their perception on this...

What are the fights you would want to see?

Fight %
Blackbeard vs Shanks 55.5%
Garp vs Rocks 54.9%
Garp vs Roger 54.8%
Mihawk vs Shanks 52.6%
Akainu vs Aokiji 44.6%

How long do you think One Piece has left? (At a rate of 40 chapters a year)

Image 5.
As you can see, most people think One Piece has at least 5 years left to go on. We will know Oda is terrible with respecting his own objectives. And this is good. The more One Piece the better.

On a scale from Spandam to Whitebeard/Roger, How strong is Im?

For this question, it seems like most people put Im at the same level as Whitebeard/Roger with 28.6% voting Im being there.
I honestly don't know how strong I want Im to be.

What arcs, after Wano, do you want?

The arcs people want the most are :
Arc %
Elbaf 79.8%
Laugh Tales 68.6%
Vegapunk 67.5%
The Final War 66.3%
Red Hair Pirates 38.2%
So arcs teased for years (Elbaf/Laugh Tales/Final War) and about character that people want to see (Vegapunk/Red Hair pirates).

How is Blackbeard able to use multiples Devil Fruits?

Reason %
More than 1 soul 29.5%
Weird Body 29.7%
Yami Yami 35.2%
Other 5.6%
It's one of those question were people have very different opinion about. And right now there isn't really a major concensus in the fandom, even if the theory about it being related to the Yami Yami is more popular.
In the Other catergory, there was the Cerberus Devil Fruit option, Blackbeard being a Triplet, him being actually 2+ kids in a trenchcoat, him being a failed Vegapunk experiment, having several stomachs him being pregnant (Stop reading fanfiction), him putting the power inside his rings, being a great guy and him being a cunt.

Haki is :

Image 6
Overall, People like Haki in the series, with a 4.38 out of 5!

How many arcs are left after Wano?

Image 7
Here, it seems like the answer for the community would be 4-5 arcs left. Which would then make (base don the How long One Piece has left), like a year per arc on average.

The final war of One Piece will be :

Reason %
SH+RA vs WG+Marines vs BB 50.8%
SH+RA vs WG+Marines 37.6%
SH vs RA vs WG 6.8%
Other 4.8%
I just don't see Blackbeard being in the final war, as my opinion is that he will be dealt with before it. For the other answers, there was Straw Hats vs Blackbeard Pirates, Family of D vs vs im sama, Total civil war in marines, Straw Hat vs Shanks, Straw hat vs Pound, Zoro vs World Goverment, Dugongs vs buggy.

Will Luffy die at the end of One Piece?

Will Luffy die? %
Yes 28%
No 72%
An ending were Luffy died wouldn't be a good ending for me. He needs to survive and go on more adventures.

Are Shakky and Rayleigh Mihawk's parent?

Answer %
Yes 10.2%
No 89.9%

Will the crew still be together at the end of the series?

Answer %
Yes, they will keep going on adventure together.| 57.6% o, they will move on, like the Roger Pirates| 42.4%
Like with Luffy living, I want the Crew to stay together, and sail together for many more adventures. I could see them taking breaks from time to time, but them staying together would be the best ending for me.

Can the Red Line be destroyed with Ancient Weapons?

Answer %
Yes 91.9%
No 8.1%

What is the biggest mystery left to be revealed?

The most common answers were : The Void Century, the Will of D, Im, The One Piece, Joy Boy, Luffy's mother and Who is Pandaman?

What is the One Piece?

Here, there was plenty of : "No idea", The friends we made along the way, a Devil Fruit, Knowledge, Uranus, History, a book, my mom.

What sort of Devil Fruit do you want to see in the story?

The most common answer was : Water Logia! Followed by Wind Logia and people wanting more mythical Zoans.

What is the craziest theory you believe?

Here are a few of them :
  • Shanks is a Celestial Dragon
  • That Vegapunk is going to flip a switch in the Pacifista programming to fight the marines at the end.
  • Luffy's mom was a celestial dragon
  • Devil fruits are all artificial from the void century
  • That Finland doesn't exist
  • Zoro is going to get Rodger's disease
  • D's were the original Celestial Dragons
  • Weevil was made by Vegapunk using Whitebeard's cells and then was discarded until Bakkin picked him up
  • One of the Roger Pirates (probably Scopper Gaban) is on Laugh Tale waiting for whoever finds it, sort of like how Crocus and Rayleigh seem to be positioned to monitor rookie pirates
  • Onigashima is an Oarz like skeleton and Big Mom is gonna bring it to life.
  • The different races came from other planets/moons
  • Tama is a Kurozomi
  • Ussop is a descendant of Mont Blanc Nolan
  • Luffy hatched from an egg.
  • The fish that bit Shanks's arm off was Joyboy's pet
  • Bon chan is Kin'emon's son
  • Oda no longer draws the manga
  • bonney and ace having a child
  • That Perospero is going to help kill Big Mom.
  • Dragon being former Admiral
What are your favorites?
And here it is, the 500K survey! Took me far too long to make, as I underestimated the time needed to sort the answer and create this post. Like damn.
I hope you enjoyed it. The anwers for the Survey Saga will be up next in some time.
submitted by Kirosh to OnePiece [link] [comments]

Wasteland 3 - Review Thread

Game Information

Game Title: Wasteland 3
Platforms:
Trailers:
Developer: inXile Entertainment
Publisher: Deep Silver
Review Aggregator:
OpenCritic - 84 average - 97% recommended - 39 reviews

Critic Reviews

33bits - Juanma F. Padilla - Spanish - 95 / 100
After the excellent Wasteland 2, we were excited to get our hands on the new installment, and we can say without fear that it has met expectations. Wasteland 3 is a sign of the love that InXile has for his work and Brian Fargo for the genre that has created a name for him. If you are a lover of the saga or the genre, do not hesitate to enjoy it.
ACG - Jeremy Penter - Buy

Video Review - Quote not available

Attack of the Fanboy - Diego Perez - 4.5 / 5 stars
Wasteland 3 is one of the best RPGs I've played in years, and it's one you absolutely should not skip.
CGMagazine - Lane Martin - 9 / 10
Wasteland 3 is a lovely return to the post nuclear apocalypse with fun gameplay and interesting choices at its forefront, though at times it can be a bit clumsy in its implementation.
COGconnected - Tony Bae - 90 / 100
Wasteland 3 doesn’t pull any punches with its subject matter in sexuality, violence, and language. But if you are fine with that, I would highly recommend you give Wasteland 3 a shot, especially if you were (or still are) a Fallout fan.
Cerealkillerz - Julian Bieder - German - 8.8 / 10
On Paper Wasteland 3 sounds like the perfect RPG-Dream but the execution leaves much to be desired. Bugs, Glitches and graphics that doesn't really represent a game that releases and the end of this console generation are a bit of a letdown. Everything else from the great story, entertaining NPCs, solid battle system, clever leveldesign over to the love for details is amazing, besides some flaws that should soon be fixed, as inXile and Brian Fargo promise. Everyone that wasn't happy with the latest Fallout Games will surely love Wasteland 3.
Chicas Gamers - Adrián de Francisco - Spanish - Unscored
Wasteland 3 is a old-school role-playing game, with a compelling story, a combat system that promises but is not groundbreaking and some funny moments and black mood, which always remind us that we are in a post apocalyptic world, but with a smile. Don't forget the powerful character editor, rhythm voices, and the beautiful scenery that puts you in that atmosphere of cold and snowy Colorado.
Cram-Gaming - Robert Cram - 8.5 / 10
Wasteland 3 can be a bit of slog if you're gunning for marathon gaming sessions with it at the helm. Combat, whilst exciting initially can fall into the traps of repetition. A little more variety could have negated some of the repeated player actions. That said, the story is compelling and the characters an interesting assortment of misfit survivors, although perhaps fitting post-apocalyptic stereotypes. It's a fun, easy to play game overall though that should well-please fans of the series and keep players entertained for quite some time with its high replay-value. However, aside from some bugs here and there, the impressive amount of voice-work on offer, the character building is the best part of the experience where you can really nurture your ranger squad in this snowy post-apocalyptic world.
Digital Trends - Tom Caswell - 4 / 5 stars
Wasteland 3 is a rewarding game that offers unprecedented choice and is a great jumping on point for new players.
DualShockers - Kris Cornelisse - 9 / 10
Improving on its predecessor in almost every way, Wasteland 3 is one of the best and most reactive RPGs I've played in a long time.
EGM - Mollie L Patterson - Unscored
At least in my time with it, Wasteland 3 has been a fascinating experience. I’ve come to appreciate its depth of gameplay, character, building, and exploration, even if some of its pieces and parts still feel very foreign to me.
Entertainium - Eduardo Rebouças - Unscored
I will be even happier with Wasteland 3 once it’s patched and most of the bugs that bit me end up getting squashed. Even in its current state I’m having a grand ol’ time bringing some justice to the cold depths where no Ranger has dared to before. But for as much of a blast as I’m having out northeast in the cold, I hope I can make it back to sunny Arizona in time to save my fellow lawmen!
Eurogamer - Wesley Yin-Poole - Recommended
inXile's old-school RPG is the Fallout game we've been craving.
Fextralife - Castielle - 8.3 / 10
Wasteland 3 is a throwback to the old School RPGs of yesteryear, while providing a new combat experience and a bigger world. Players that liked previous Fallout Games, or games like Wasteland 2 or Baldur's Gate will feel right at home with this title, and will have the opportunity to try X-Com like combat. For the amount of content provided, 60 USD is a very good price, and fans of the genre should get more than their money's worth.
GAMES.CH - Nedžad Hurabašić - German - 83 / 100
Wasteland 3 is absolutely worth the money - the RPG brings dozens of hours of fun gameplay to the table. A must-buy for roleplayers.
Game Revolution - Jason Faulkner - 4 / 5 stars
Wasteland 3 is a marvel of a game, especially from a small studio like inExile. It’s not without its flaws, but the excellent writing and enthralling world overshadow those.
GameSkinny - Daniel Hollis - 9 / 10 stars
Wasteland 3 invokes feelings of classic RPGs such as Fallout and manages to nail the feel and tone perfectly in a modernized setting.
GameWatcher - Marcello Perricone - 8.5 / 10
A fantastic RPG that superbly mixes player choice and great combat to something bigger than the sum of its parts.
GamesRadar+ - Andrew King - 4 / 5 stars
Wasteland 3 doesn't bring much new to the table, both as a CRPG and as a piece of post-apocalyptic fiction. But, it's a terrifically executed role-playing game that rewards player investment from beginning to end.
GamingBolt - Ravi Sinha - 9 / 10
Wasteland 3 is a heady crescendo of post-apocalyptic story-telling. Its combat is compelling and fun while its characters and overall plot are engrossing, even when it goes to some dark places. A must-play for tactical RPG fans.
Gert Lush Gaming - Jim Smale - 9 / 10
Wasteland 3 is the defacto strategy experience and one that every gamer owes themself the pleasure of playing.
God is a Geek - Mick Fraser - 9.5 / 10
Wasteland 3 is a huge undertaking, marrying deep, choice-driven role play with fast-paced tactical combat and vast areas to explore.
IGN Spain - Álex Pareja - Spanish - 8 / 10
Wasteland 3 knows how to open to new players keeping the old school essence. It's not a revolution on the genre or in the post apocaliptic proposal, but it won't matter to the franchise lovers.
Niche Gamer - Cwb - 3.5 / 10
We’ll update this review if the game is fixed, and the issues outlined are fixed or at least addressed; and then I’ll pick it back up. As it stands now, I’ll be playing something else that isn’t as apt to crash. Buyer beware.
PC Gamer - Jody Macgregor - 84 / 100
A wilfully strange setting explored through a predictable but enjoyable old school RPG thats been streamlined just enough.
PC Invasion - Jason Rodriguez - 8.5 / 10
There are a few misgivings related to Wasteland 3's technical aspects, mechanics, and overall challenge. However, its cast of characters (both old and new), the switch to a traditional turn-based combat system, and branching paths filled with decisions and dire consequences make for a superb journey with the Desert Rangers.
PCGamesN - Gina Lees - 9 / 10
Lurid characters, a deep RPG system, and captivating combat set in an unhinged apocalypse - inXile Entertainment's latest shouldn't be missed.
Player2.net.au - Matt Hewson - A or higher
With a focus on freedom of choice that is second-to-none, Wasteland 3 has set the benchmark for CRPG narratives, all the while being supported by wonderfully engaging gameplay and roleplaying mechanics.
PowerUp! - Leo Stevenson - 9.7 / 10
If you’re an RPG fan, a Fallout fan or even just a videogame fan, do yourself a favour and play one of this year’s very best games; Wasteland 3.
Saving Content - Scott Ellison II - 5 / 5 stars
It took me a while to realize how much these interactions, whether it be the interpersonal conversation or combat encounters themselves, stuck with me. Wasteland 3 has rules, but they only exist for you to bend them. With limitless character creation combinations, branching dialogue choices that affect what quests you do or don’t experience, and multiple endings, Wasteland 3 is an expanse of content and opportunity. The change in locale does wonders, no longer relying on a tired post-apocalyptic biome. Wasteland 3 has a wonderful backdrop in Colorado’s frozen wastes, making it the perfect place to spend a nuclear winter.
Screen Rant - Christopher Teuton - 4 / 5 stars
Wasteland 3 takes players to a new location and presents them with equally unfamiliar challenges, yet still perfectly demonstrates all of the reasons why this series has had die-hard fans for over three decades, and is absolutely worth playing for anyone looking for their next post-apocalyptic fix.
Shacknews - Josh Hawkins - 9 / 10
If you’re a big fan of the original Wasteland games, or just an RPG fan in general, then I highly recommend picking up Wasteland 3 and giving it a try.
Spaziogames - Paolo Sirio - Italian - 8.3 / 10
Wasteland 3 doesn't change its predecessor's successful formula but, outside of certain design limitations, it perfects and modernizes it. It's easily the best game in the franchise, in terms of pure technique, and one that clearly gives you an idea of what inXile is able to achieve.
The Games Machine - Danilo Dellafrana - Italian - 8.7 / 10
Wasteland 3 is a good role-playing game, technically passable but enriched by a dense network of intriguing subplots that will push the most dedicated to play it several times. Watch out for the ever-present release bugs, though – best to wait a couple patches if you want to avoid unnecessary hurdles.
TrustedReviews - Alastair Stevenson - 4 / 5 stars
Wasteland 3 is a solid tactical RPG that will keep fans of the genre entertained for hours upon hours. But it doesn't do enough to bring the genre forward to a mainstream audience.
WayTooManyGames - Thomas Medina - 9 / 10
All in all, this is the game I wanted so badly for Wasteland 2 to be. It doesn’t just repeat what came before, but expands upon it all. Not just mechanically, but story wise as well.
Wccftech - Francesco De Meo - 9 / 10
Wasteland 3 features everything only the best role-playing games do: an engaging story powered by excellent writing, compelling characters, tons of customization options, and a deep tactical combat system that feels fresh even after dozens of hours. But, most of all, it features a living world that reacts to what the player does, and changes depending on how the player decides to deal with the troubles ahead, providing a role-playing experience of the highest degree, one that very few games can boast of.
Windows Central - Jez Corden - 5 / 5 stars
Wasteland 3 is a testament to the power of the branching narrative, taking it far beyond binary choices and into a grand canopy of cause and effect. It gives the wintry climbs of Colorado a lifelike quality that must have been painstaking to build. The most impressive RPG in years, Wasteland 3 is a masterpiece.
XboxEra - Jesse Norris - 9.7 / 10
Wasteland 3 shines with clear dedication to crafting the best game its genre has ever seen. Excellent visuals are matched by top notch voice work and some of the best and most natural writing I have seen in a video game not made by Naughty Dog. The combat is a brutal dance where one wrong move can spell disaster, but victory is an exhilarating rush that never becomes old. Wasteland 3 cements inXile as one of the best in the business in the RPG genre and affirms that Xbox has something truly special on their hands.
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[OC] Punt Rank 2020: Week 5 - Brett Kern Appreciation Club, the continued painful existence of Kevin Huber, PUNTERS THROWING TDs and the birth of Air Townsend. All this and the best video highlights of the week...

Welcome back, Punt Fans, to your slightly later than usual but there's no Thursday Night Football so what else are you going to be doing edition of our weekly hunt for the King of Punt – it’s /NFL’s own Punt Rank. If you haven’t been here with me before, the concept is both simple and fantastically over-engineered. Lemme break it down:
Each punter’s performance against five vital punting metrics is ranked against every other punter in the league.
Those rankings are combined into a weighted average ranking – the 2020 NFL Punt Rank.
Punt Heroes rise to the top; Punt Zeros sink to the bottom. Last week’s post and Week 4 standings are available here for the archivists, and all of this week’s stats analysis and highlights and lowlights in video form are just moments away.
As always I’m excited to get your perspectives on your team’s punter, and you can point me to things that I may have missed or overlooked, so please hit me with your feedback and questions in the comments!

Punt Rank Standings

Punt Rank 2020: Week 5 Overall Standings
2020 Week 5: Punt Performance Summary

Good Week for

Brett Kern (TEN, +1 to #3). Eh what do you want to know. If you’re reading this it means you like punting. If you like punting, you know that Brett Kern is a really, really great punter. And, Q.E.D – Brett was demonstrably great against the Bills on (the other) TNF. His three punts this week for the no-longer-significantly-infectious-Titans pinned Josh Allen and his shorts at the 9, 9 and 3 yard lines – covering 86% of Average Available Field which is GOAT tier punting. Here’s the pick of the bunch (his 41 yard precisiobomb corralled at the 3 yard line by Chris Milton) covering 93% of Available Field, and measuring in 7.6 yards better than an average punt from the opposing 44 yard line. Tidy.
In addition to his really really really great punting, the Kerninator also wrangled at least two uttely horrible snaps into decent holds for Gostkowski to continue his kicking renaissance tour, which is a majorly underrated part of the punter job description...
Logan Cooke (JAX, +12 to #13). SPEAKING OF PUNTER HOLDS AND THE EFFECT IT HAS ON KICKERS. Now I’m not saying that Chef had anything to do with the end of Stephen Hauschka’s NFL career on Sunday (0 for 2 within less than two minutes at the end of the first half, not called upon again, then cut PDQ after the weekend), but then I’m not not saying that either. Luckily for Logan (shoot I think I used that joke last week as well) the punting element of his game was without such ugly question marks. 100% of his three punts ended inside the Houston 20 yard line, covering 73%, 83% and 89% of Available Field, sneaking him up to 13th overall. Now let’s see if he can hold onto it. Geddit? Hold?! Pah.

Bad Week for

Kevin Huber (CIN, -8 to #24). On a game where the Bengals only managed the paltry total of 12 first downs (an average of one, yes ONE first down on their 12 offensive drives), K-Hub’s Bad Day was at least somewhat salvaged by the first half holy trinity of Turnover on Downs, INT and Fumble on consecutive drives (2, 3 and 4 – if you’re counting). Without that magical offensive incompetence, he could have been looking at double figure punts (I see you, Tress Way in Washington). As it was, he escaped with just the seven (!), but he takes a slide in the Punt Rank rankings as two of those (admittedly 57 and 60 yard boots) snuck for touchbacks, taking his season touchback percentage total to 26.1% which is second last in the league, just behind Tommy Townsend (more on him later). None of the magnificent seven made it inside the 20, wiping 13% off his season long percentage. However, in Kev’s defence, the first of his two end-zone-botherers this week was another case of coulda woulda shoulda from his coverage team. Alex Erikson heroically made up all the ground to reach the ball as it took a hop into the end zone, but his flailing scoopitty-scoop only managed to floopitty-floop the ball into the wrong side of the pylon.
Bengals bungle.
Football is a game of inches, and those couple cost Kev. And, after last week’s feature in Egregious Touchback of the Week where basically exactly the same thing happened, it’s entirely possible that Kevin Huber is stuck in some kind of awful groundhog day based time loop. That would at least explain this instagram account.
Ty Long (LAC, -5 to #23). Ty Long was the victim of the binary brain of Saints rookie receivereturnerobot automaton Marquez Callaway this week. In Marquez’s awesome little computer mind, he’s going:
IF
punt_catch_loc > 15 THEN SELECT Return_Like_Craycray FROM Return.Options
ELSE Fair_Catch_That_MF
Unfortunately for Ty, six of his seven punts were outside that 15 yard threshold and the big red light on Robot Marquez's head went off like WOO WOO, and he went HAM on bringing those suckers back. 69 (nice) return yards on the day with a long of 19 wiped almost ten yards off Long's Gross Average for the day and left him at just 53% of Average Available Field covered. The Chargers have now leaked 149 return yards for the season which is second worst in the league (behind those irrepressibly awful Jets) and almost three times the league average of 56 through five weeks. Ty will be hoping that they can turn that around before… long. Sorry.

Punt of the week – Week 5

Corey Bojorquez (BUF) continues his wild oscillation between the sublime and the ridiculous. It’s an odd-week so I guess this week it’s Sublime Corey, whose 71 yard scud missile from his own ten yard line in the second quarter of this week’s edition of Tuesday Night Football Bought To You By COVID-19 was an astonishing 28.3 yards longer than my Expected Net Gain model for an average punt from that spot. Look at this baby fly!
Bojorquez booms one.

Punters doin’ shit – Week 5

Hey, it’s Corey Bojorquez again! Guess he can do sublime AND ridiculous in a single week now. It’s Puntception. Corey’s first punt of the day was coming alllll the way back for 6 until he decided to put his face on the line to put an end to Kalif Raymond’s 40 yard return. BLOOF. Look at him putting on his cap all swag afterwards like yeah I blew that dude up
Yeah I think tackling with your head is good form?
But that’s not all for Punters Doin’ Shit in Week 5, oh no. We have a bonus double edition! and I include this clip with great enjoyment but also great sadness. Gentlemen and Gentlemen (just being real here), this week Riley Dixon (NYG) threw a Touchdown pass! For Giants fans reading this is when someone on your team throws the ball into the big painted area at the end of the field and a player (also on your team) catches it. I know this sounds strange and unusual, but it can happen. And it did happen for Riley on this awesome fake field goal toss to Evan Engram, brilliantly narrated by the incomparable Tony Romo in the clip below. Seriously, this call is outstanding…
Nobody look at me, doo doo do, you cant see me... Jim Nantz, don't talK to.. IM OPEN, THROW IT
Unfortunately, the play itself was called back due to a player not lined up on the line of scrimmage and the Giants had to settle for a 50 yard field goal. For Chargers and Jags fans reading, this is when your kicker kicks the ball and it goes between the two big tall standy uppy line things. I know this sounds strange and unusual, but it can happen. No TD for Riley, but we have the memories…

Egregious touchback of the week – Week 5

I might start calling this the Kevin Huber Touchback Memorial Column, after ANOTHER narrow miss by the Bengals coverage left Kev high and dry this week against the Ravens (see Bad Week).
Outside of that shambles, there were only 6 touchbacks on the other 102 punts in Week 5, and most of them were fairly ordinary so there isn’t much egregiousity (not a word but I’m going with it) to discuss. Instead today we’re going to take some time to appreciate Tommy Townsend (KC) who has apparently got some kind of nuclear powered leg and is playing a game called “look how far away I can kick a touchback from”. For those who haven’t been paying close attention, here’s how Tommy’s rookie season has gone so far in touchback terms.
Week 1 – 44 yards, modest.
Week 2 – 55 yards, expressive.
Week 3 – only punted once so gave myself a week off from this.
Week 4 – fucken LOLs this is, how about a 60 AND a 65!
Week 5 – hold my beer…
Oh my god Becky, look at this punt.
67 yards! SIXTY SEVEN! And that’s from the line of scrimmage - that sucker went almost EIGHTY YARDS in the AIR. It bounced at the two and I think the returner just never even saw it. He probably thought it went into orbit or something. Absolutely ludicrous distance and hangtime here from Tommy. And, thus, I think we have our new moniker for the lad: Air Townsend. Which is also funny because it sounds like hair and he has got long hair.
I’m wasted doing this.

Future of Punt Rank: desperate data plea

So part of my data collection for this analysis used to come from the brilliant Pro Football Reference gameplay finder. Which, as of this week, appears to have been absorbed into Stathead. And they’re now charging $8 a month for access to these individual play description tables, which is a massive punt in the balls.
Without this data, I’ve got no way to calculate Average Available Field coverage, no plus/minus performance against the Punt Expected Net Gain, and no data on punts inside the 5 and 10 yard lines – all of which come from that analysis of the individual punt plays. Whilst this data doesn’t feed the actual rankings (which come from free NFL.com data tables), they are all metrics that really help add context to the basic stats, and are things that people reading have commented on in the past and said they found interesting.
So, if anyone knows of anywhere else where I can access and download these play descriptions for each individual punt (without manually sifting the ESPN play by play reports!!), then please please let me know in the comments below. Alternatively if the eight people who read this each wanna chip in a buck a month on an ongoing basis so we can pay Stathead then that’d be cool too.
A sad day for punt stat fans to be sure. Fucken big corporate…
And on that note, all that's left is to say I will see you again next week for a likely more analytically constrained but still enthusiastically trying my bestest edition of Punt Rank.
Yours,
Eyebrows.
submitted by erictaylorseyebrows to nfl [link] [comments]

2.9.3 Stable update!

2.9.3 Stable update!
What is up Depthians!
We are back with another monstrous update as this one incorporates five beta test builds, so we have a lot to cover.
If you want to dive straight into the massive changelog/dissertation Click
We should probably start with the biggest change to From The Depths in this update and that is the change of fuel and ammo storage.
Quoting Nick, our lead developer
The change is quite simple: "remove ammo and fuel as separate resources. Weapons will consume materials directly, fuel engines and CJEs will burn materials directly".
Before I dig into why I think this is the right thing for FtD, I'd like to explain a few details.
Energy, fuel and ammo are still needed for your constructs.
We have changed the "ammo barrels (etc)" and "fuel tanks" so they are just alternative material storage containers, but with the following properties:
--"ammo barrels" now increase the maximum possible rate of usage of materials as "ammo" for reloading guns. They still explode.
--"fuel tanks" increase the maximum possible rate of use of materials as "fuel" for fuel engines and CJEs, with the future stretch goal of fuel tanks being flammable.
--So ammo racking is going to remain a feature of the game- vehicles that need to reload a large amount of materials may need additional ammo barrels
Ammo and oil processors are replaced ship-wide with existing material storage containers of the same size. They'll be made decorative blocks so you can still use them decoratively in future if you want to.
The oil refinery will be repurposed (described later in the patch notes)
There are two main reasons why I think this is the right move. Why it's right for the business and why it's right for the player.
Let's start with why I think it's right for the player:
Ammo and fuel containers are currently purchasable as either "empty or full". This is confusing when considered in the context of the campaign, story missions, custom battles, multiplayer matches...how do empty and full tanks behave in these modes? I'd need an hour to study the code and a small essay to explain it. That's not good game design.
Localised resources, when considering just the moving of material (and energy, if you want), becomes infinitely more manageable. The supply group system and the transit fleet system are not intuitive and for a lot of situations, their usage becomes fiddly and too complicated. We've replaced these systems with a new supply system that is much more intuitive for moving materials and energy around.
The UI is less cluttered now that ammo and fuel bars are not shown. This is not a minor point...it'll reduce the amount of data on screen by about 40% in a lot of the different views. It'll be so much easier to know at a glance if a particular fleet is running low on "materials" or doing fine. Is a transport ready to leave, or does it need to pick up more materials? Will a set of vehicles have enough materials for the next fight...this is so much easier with just one main resource type per vehicle.
When you or an enemy run out of ammo or fuel in a battle it's just frustrating. By combining fuel, ammo and materials for repairing you can guarantee that if someone runs out, the fight is going to be over quickly.
I imagine that deep down the majority of players would rather not have to create, stock and resupply fuel and ammo. I know that personally, the requirement to do this puts me off playing the campaign. By using a single material it still focuses the game on making efficient war machines, maintaining supply lines and growing your economy, but without the extra confusion of mat->ammo and mat-> fuel conversion.
Being able to assess weapons, engines and vehicles in terms of material cost and running cost is elegant.
Most grand strategy games and RTS games don't have localised resources, and many don't have more than 2 resource types to handle. Very few combine localised materials with multiple types.
Why it's right for the business:
The ammo and oil processors were created about 8 years ago. Boring single blocks that don't add much to the game. It's been our intention to add something similar to the oil refinery but for ammo creation. That's a lot of work and adds to the complexity of the logistical part of the game, which we feel is already a burden.
Making the localised resource supply system more user friendly to make it easy/natural/pleasant to move ammo, fuel and material around the map would require a lot of effort and, quite frankly, I'm not sure we'd ever manage it.
The complexity of the UI scares off a lot of our customers. The barriers to getting a gun firing or a boat moving will be lowered if a single material container can theoretically get everything working.
Running out of ammo/fuel in combat is a problem for our players. We want to find a solution to that, but it would take a lot of effort to do so. We also want the strategic AI to always enter a battle with enough ammo and fuel for the fight- that's another massive bunch of work.
The campaign's strategic AI has to work hard to get materials where it wants them. It's a bundle of work and added complexity to get NPC fleets to restock ammo and fuel as well.
We had proposed work to make resource dumps (from dead ships) contain ammo and fuel...again, that's more work, more bugs, more testing.
Certain game modes such as story missions, tournament mode, and multiplayer maps should theoretically allow the player to choose the amount of ammo or fuel stocked into their vehicles before the match begins. That's another bundle of work and added complexity we'd like to avoid.
Currently out of play units on the map can run out of fuel and will still continue to move "for free". It's exploitable and we don't have a solution to that...but if all the different out of play movement calculations are burning material, there will be no avoiding the cost.
The development effort can be much better spent polishing up other features that I actually believe in, rather than flogging the dead horse of logistical complexity in an attempt to make it interesting, approachable and fun for everyone (which I fundamentally don't think it would ever be).
Fundamentally I think that by winding back this feature we tie up a large number of loose ends and it results in a far more finished and enjoyable product.
And what's-more everyone on the development team agrees that we enjoy the game for fighting, looting and creating...not staring blankly at dozens of resource bars trying to figure out who needs to head back for more fuel and how long we need to wait for ammunition to process.
We've also simplified the resource transfer system. "Supply groups" and "Transit Fleets" have been replaced with a simple but comprehensive three-tier system. You can mark a vehicle as a "Creator", a "Cargo" or a "User". Creators fill up Cargos (and Users), Cargos give to Users (up to procurement levels). Users equalise their material with their neighbours, so do Creators, and there are a few handy transfers from Users back to Cargo and Creator to make sure they maintain their procurement levels as well. This system covers 95% of the way people were using the resource system and does it all semi-automatically. This simplification is much more possible now that materials are the only resource, as they invariably just need to flow from the resource zones to the front line, with everyone (Creators and Cargo) keeping what they need and passing the rest on. This new resource system also facilitates the long-range transport of materials from refinery to refinery, which is neat. The system also has an option, for Creator and Cargo types, to set their "supply chain index", so if you want to relay materials from output to output in order to accumulate them at a central location you can set the supply chain index to determine which way along the chain the materials will flow. It's all explained in the game.
After spending a lot of time with this new system from adventure to campaign and designer mode, the gameplay feels a little faster to get going and a little simpler for fleet management. As if you didn’t already know, you can shift+right click (with your supply construct selected) on the target construct / flagship of a fleet to keep supplied, keep holding down shift and right-click where you want to pick the resources up from and once again while not letting go of shift, shift+right click on the target construct/flag ship to finish the loop.
This would be done of course after setting up the settings Creator, Cargo and User.
Creator as an example is the harvesting construct, Cargo which would be the supply ship, User which would be a single target construct that uses the mats.
This will keep the supply ship target waypoint updated and therefore your supply ship will always head to the target construct no matter where it has moved to after setting up the loop.
You still need ammo and fuel boxes on your constructs, as these are governing the transfer rate / the speed that stock your turrets and fuel engine with the materials needed for them to run. You can run a construct without fuel or ammo boxes, however, once your APS clips are empty you will see a drop in your rate of fire as the material is not being transferred fast enough, this is the same for fuel engines and CJE.
Another change that goes hand in hand with resource management is the changes to fuel refineries.
In short:
Refineries on a force with greater than 1 million materials on it will begin refining the material into 'commodities' that are stored centrally. Commodities (AKA centralised materials) can be added by the player to any vehicle in allied territory, at any time.
Resource zones have a new feature too, and that is the ability to deactivate a resource zone on your owned tiles and if you own enough territory as you can see from the UI when double-clicking on the resource zone “Zone Deactivation”.
https://preview.redd.it/284w9khtt9t51.jpg?width=1920&format=pjpg&auto=webp&s=9dd61b06b2b6d0431bbb35c44a4d54563b81fbf0
Custom Jet Engines, have had some additional parts and new features.
We have the new ducted air intakes which as you can see have different attachment points
https://preview.redd.it/qaqeplmwt9t51.jpg?width=1920&format=pjpg&auto=webp&s=2ac2019d4b0c908019bf0ef0d53ad3a718fc4f4d
These ducted intakes allow you to have your CJE enclosed inside your construct enabling you to pass ducting through to access airflow outside.
https://preview.redd.it/pge1x43yt9t51.jpg?width=1920&format=pjpg&auto=webp&s=f2ee0cf35276f45feeb7320b29d844fa54776cdf
https://preview.redd.it/scych37zt9t51.jpg?width=1920&format=pjpg&auto=webp&s=1bf7559bc2379b692b7a318ba8f43708f5bba81e
And as you can see in the pic below they are enclosed and making use of the air duct intakes.
https://preview.redd.it/ucidv351u9t51.jpg?width=1920&format=pjpg&auto=webp&s=7d93e0c08d381fcaea2bcfc315c7b676f4006b51
You can also funnel the exhaust of your CJE's that would be under the waterline by using the two new connector blocks, a 90-degree corner and an extension piece which allows them to work as long as you funnel the exhaust out above the waterline.
https://preview.redd.it/aiofdee2u9t51.jpg?width=1920&format=pjpg&auto=webp&s=72c1dd2023195ef2337704d0547904031ad97e6c
PACs have also had a rework and new additions.
We now have the long-range lens which has a circular 10° field of fire, the close-range lens which has a circular 35° field of fire, the scatter lens which has a circular 30° field of fire, and the vertical lens which has a 10° horizontal / 60° vertical field of fire (good for AA). The other differences between them is the percentage of damage drop off at certain ranges, which is marked in their UI.
https://preview.redd.it/zvg2u0c5u9t51.jpg?width=1920&format=pjpg&auto=webp&s=567a2c4e092ea5fef62e67b051a74151e48b58d4
https://preview.redd.it/mboi63c5u9t51.jpg?width=1920&format=pjpg&auto=webp&s=78690d46df1466844cc38ff6b6623a30d910b726
One other awesome change to the PAC system is that melee lenses do not need to be hooked up to the now called long-range lens. Simply setup your melee head and snakey noodle PAC tubes with a terminator on the end, then link up to your other melee lens via Q in the drop-down menu. The scatter lens also deserves some attention here, as it can double up the number of beams if we increase the charge time max x4 at 30 seconds. The PAC system has had many tweaks which you should check up on in the changelogs.
Shields have also had some love. Projector shields reflect and laser scatter modes are now merged and have also had a slight buff to ricochet chance. Ring shields armour bonus has also increased by 50%.
We also have some new additions to APS in terms of coolers.
From left to right we now have an L shape, 4 way and a 5 way cooler.
https://preview.redd.it/lfi937e7u9t51.jpg?width=1920&format=pjpg&auto=webp&s=4ff99ceae914777137262754baa017300c2f4c1f
We now have some new wide wheel additions too for all you land vehicle lovers.
https://preview.redd.it/1ysi7u68u9t51.jpg?width=1920&format=pjpg&auto=webp&s=0760606aa3aebbde24a44fcb7319477453ee3b99
The next biggest change would be steam engines even though other changes will be implemented in this update. We are once again rehashing the whole system, which will be released in the following updates.
I had asked Weng a number of questions as to why the change was needed, why are the parts expensive, when and why would you use steam over fuel, and this is what he had to say:
Reason why steam changes are needed:
  • Steam was previously totally unbalanced and arbitrary. For example, 9 small boilers with 1 small piston was the optimal steam setup, which was more efficient and denser than almost all other engines; and turbine power generation only depended on its pressure, so compact turbines were always optimal.
  • It lacked many critical info in its UI.
  • It was hard to control the usage of steam

What's good with new steam:
  • A bit more of realism and complexity
  • Larger steam now generally have better efficiency and density than equivalent smaller steam
  • More useful info such as total power production, performance over time
  • Possibility to regulate steam usage with valves

Pros of steam compared to injector fuel:
  • Denser and more efficient
  • Even denser with turbines
  • Easier to fit into irregular space
  • Provides a buffer with flywheels or steam tanks
  • More efficient when used for propellers
  • Doesn't require fuel containers, uses material directly from any type of storage
  • Computationally less intensive
Cons of steam compared to fuel:

  • Still hard to regulate, so it's only useful when the power usage is constant or there's a buffer energy storage
  • Turbines waste energy when batteries are full
  • Crankshafts waste energy when reaching speed limit
  • More susceptible to damage (injector engines can often still run fine even when half of it is gone, steam can stop working when a single pipe is destroyed)
Why cost of parts is hilariously high: Steam engines have better efficiency and density (many players seem to forget that one) than injector engines. So a higher initial costs makes it less overpowered.
(In my opinion, the potential waste of energy is a major drawback of steam and justifies for its high potential power. But iirc Draba said that injector engines would be useless on designs that require a lot of power if steam doesn't have higher initial cost, which also makes sense.)
Problem with new steam that can't be fixed:
  • Many old designs are broken due to low power output
  • More complexity
Problems that can probably be fixed but I don't have a solution:
  • Inefficient steam engines are ridiculously bad (a bad steam engine is like 30 PPM and 50 PPV, while a good one is around 600 PPM and 110 PPV) (I tried to fix this and spent like 40 hours on that, but I only managed to make it easier to build a mediocre engine)
  • Cannot be simulated to calculate a stable power output, like fuel engines do (actually it's easy but would take a lot of time to do and I don't think it's necessary)

Another massive change is the detection rework which I also left a few questions for Ian AKA Blothorn to explain the system and how it works.
Why a change was warranted:
  • Different types of detection weren't well balanced--for instance, visual components had better accuracy than IR and vastly better range.
  • Detection autoadjust used an incorrect formula, so optimizing adjustment was both mechanical and tedious.
  • Trackers having much better detection ranges than search sensors meant that detection was very binary--if you could see something at all you could usually get a precise lock (barring ECM, which was only counterable by large numbers of components).
  • Needing both sensors and munitions warners made reactive missile defence difficult on small vehicles.
  • There were a number of other inconsistencies/imbalances, e.g. some visual/IR sensors working through water, steam engines producing no heat, etc.
Overview of the new system:
On the offensive side, each sensor type now has a role in which it is optimal, and large vehicles are best using a variety to cover their weaknesses. Visual probably remains the default for above-water detection--it remains impossible to reduce visual signature other than reducing size. IR is better against fast vehicles, as they have trouble avoiding high IR signatures from thrust and drag. Both visual and IR are weak in rangefinding (although coincidence rangefinders are adequate for most purposes); radar is correspondingly strong in range and weak in bearing, although it often offers better detection chances against vehicles that don't pay attention to radar stealth.
On the defensive side, there are two approaches. Most obvious is signature reduction--while it is deliberately difficult to avoid detection entirely, reducing signature reduces detection chances and thus degrades opposing accuracy. At short ranges, however, this doesn't work well--detection chances are likely high regardless, and low errors at short range mean even sparse detections can give a good fix. Smoke and chaff can be useful here: they increase detection chance while adding a distance-independent error to opponent's visual and radar sensors, respectively.
ECM, buoys, and radar guidance have also been reworked. Buoys are more powerful, becoming more accurate as they get closer to the target. While their base error is high, at long ranges a buoy at close range can beat the accuracy of any onboard sensor. If you worry about opponents’ buoys, ECM can now intermittently jam them--except if they are connected to their parent vehicle by a harpoon cable, in which case they don't need the vulnerable wireless connection.
Most blueprints should need no modifications under the new system, although a few may want a few more or less GPP cards. The one exception is water interactions--IR cameras, laser rangefinders, and retroreflection sensors can no longer work through water, so submarines that used them underwater or vehicles that used them to detect submarines will need to replace them (likely with buoys). Vehicles that predominantly used visual detection should also consider adding a greater variety of sensors--in particular, visual camera trackers tied to AA mainframes should likely be replaced with IR cameras. Also, radars and cameras can take over missile and projectile detection (radar is required for projectile detection), so munitions warners can be removed/replaced with additional sensors.
Last but not least a sweet little addition to our build menu prefabs.
https://preview.redd.it/iqw1ymabu9t51.png?width=1920&format=png&auto=webp&s=aa1e3cdba6e1d62e07aef83caf0acad2a39249ed
Please do make sure you go through the changelog as a hell of a lot has changed!
submitted by BaconsTV to FromTheDepths [link] [comments]

The 2020 Wreddit Census RESULTS!

Hey everyone!
We are excited to share the results of the 2020 Wreddit Census. 8,837 users took the time to submit their answers and we have been able to find some interesting statistics. Thank you to those who took the time to submit your response.
If you want to use the data yourself to draw your own findings or analysis, here is a link to the data as promised. There are some tabs on the bottom that look at specific factors that we found interesting.

1. Demographics

Gender
Gender 2020 2019 Change +/- Percent Change
Male 90.9% 91.4% -0.5% 0.54% decrease
Female 6.0% 6.3% -0.3% 4.7% decrease
Non-Binary 2% 1.5% +0.5% 33.3% increase
Prefer not to Say 0.7 0.6% +0.1% 16.6% increase
Ethnicity
Ethnicity 2020 2019 Change +/-
White 78.6% N/A N/A
Hispanic/Latino 9.9% N/A N/A
Asian 7.4% N/A N/A
Black/African-American 4.7% N/A N/A
Middle Eastern/North African 1.3% N/A N/A
American Indian or Alaskan Native 1.2% N/A N/A
Native Hawaiian or Other Pacific Islander 0.4% N/A N/A
Other 1.9% N/A N/A
Prefer not to say 1% N/A N/A
Age
Average Age 2020 2019 Change +/-
Age 28.9 N/A N/A
The vast majority of users are in their late 20s and 30s.
Residence

Country do you reside in?

Country 2020 2019 Change +/- Percent Change
United States 59.9% 60.9% -1.0% 1.64% decrease
UK 13.8% 13.2% +0.6% 4.5% increase
Canada 7% 6.7% +0.3% 4.47% increase
Australia 3.7% 4.2% -0.5% 11.9% decrease
Note: all other countries under 2%
Living Situation (for users 25 and older)
Household 2020 2019 Change +/- Percent Change
Married and live with my spouse 28% N/A N/A N/A
I live alone 20% N/A N/A N/A
I am not married but I live with a significant other 18% N/A N/A N/A
I live with my parents 16% N/A N/A N/A
I live with Roommates 13% N/A N/A N/A
I live in a multigenerational setting 5% N/A N/A N/A
NOTE: We have a large number of teens and early 20 year olds on this sub. As a result, we felt it was best to eliminate everyone under the age of 25 for this measure as it would skew the data heavily due to the number of kids and college students.
Income Level USD (for non-married and non-living with significant other) (for users 25 and older)
Income 2020 2019 Change +/- Percent Change
Income $49,850/year N/A N/A N/A
NOTE: We have a large number of teens and early 20 year olds on this sub. As a result, we felt it was best to eliminate everyone under the age of 25 for this measure as it would skew the data heavily due to the number of kids and college students.

2. Watching Habits

How long have you watched wrestling?
Years 2020 2019 Change +/- Percent Change
Years 17 years N/A N/A N/A
What Cable TV/Streaming Services that you have?
Service 2020 2019 Change +/- Percent Change
Netflix 72.3% 84.4% -12.1 14.3% decrease
Amazon Prime 56.5% 57.4% -0.9 1.5% decrease
Disney Plus 39.5% N/A N/A N/A
Paid TV service 32.1% 45% -12.9 28.6% decrease
Hulu 34.1% 41% -6.9 16.8% decrease
HBO Max 13.8% N/A N/A N/A
none 10% N/A N/A N/A
Youtube TV 7.1% N/A N/A N/A
Sling TV 3.8% N/A N/A N/A
Hours of wrestling watched each week
Hours per Week 2020 2019 Change +/- Percent Change
Hours 4.06 N/A N/A N/A
Do you regularly watch Monday Night Raw?
Response 2020 2019 Change +/- Percent Change
No, I don't watch Raw regularly, but I do try to keep up with storylines and news 54.3% 49.3% +5 10.1% increase
No. I don't watch or follow Raw 17.5% 8.9% +8.6 96.6% increase
Yes I watch it weekly 16.1% 27.8% -11.7 42.08% decrease
Yes I occasionally watch it 12% 13.9% -1.9 13.6% decrease
How do you watch Raw (This question was ONLY asked of the respondents that said they watched Raw in some capacity)
Response 2020 2019 Change +/- Percent Change
I watch it LIVE through my cable TV provider 33.9% 45.6% -11.7 25.65% decrease
Through an unpaid stream or video website 22.9% 24.6% -1.7 6.9% decrease
I watch it LATER through DVR or OnDemand with my cable TV provider 13.9% N/A N/A N/A
I watch it LIVE through a stand alone paid streaming service (like Sling TV or Youtube TV) 12% N/A N/A N/A
I watch it LATER on DVR or OnDemand through a stand alone paid streaming service (like Sling TV or Youtube TV) 8% N/A N/A N/A
I only watch highlights, clips, or "streamables" 5.1% N/A N/A N/A
I watch it some other way not listed here 3.5% 16.6% -13.1% N/A
I wait a month and watch it on the WWE Network 0.7% 0.3% +0.4 133% increase
Note: More options were added this year, so the comparisons to 2019 may be flawed
Do you regularly watch Smackdown?
Response 2020 2019 Change +/- Percent Change
No, I don't watch Smackdown regularly, but I do try to keep up with storylines and news 53.1% 41.5% +11.6 27.9% increase
No. I don't watch or follow Smackdown 18.6% 8.3% +10.3 124.1% increase
Yes I watch it weekly 14.3% 31% -16.7 53.9% decrease
Yes I occasionally watch it 14% 19.2% -5.2 27.1% decrease
How do you watch Smackdown? (This question was ONLY asked of the respondents that said they watched Smackdown in some capacity)
Response 2020 2019 Change +/- Percent Change
I watch it LIVE through my cable TV provider 35.3% 42.5% -7.2 16.9% decrease
Through an unpaid stream or video website 22.2% 25.8% -5.6 21.7% decrease
I watch it LATER through DVR or OnDemand with my cable TV provider 15.1% N/A N/A N/A
I watch it LIVE through a stand alone paid streaming service (like Sling TV or Youtube TV) 8.8% N/A N/A N/A
I watch it LATER on DVR or OnDemand through a stand alone paid streaming service (like Sling TV or Youtube TV) 7.8% N/A N/A N/A
I only watch highlights, clips, or "streamables" 5.7% N/A N/A N/A
I watch it some other way not listed here 4.3% 18.1 -13.7 75.7% decrease
I wait a month and watch it on the WWE Network 0.8% 0.3% +0.5 166.6% increase
Note: More options were added this year, so the comparisons to 2019 may be flawed
Do you regularly watch WWE Main Roster PPVs?
Response 2020 2019 Change +/- Percent Change
Yes I regularly watch them live 27% 44% -17 38.6% decrease
Yes I sometimes watch them live but sometimes I watch them later 23.7% 24.7% -1 4% decrease
Yes but I watch them later, not live 12.8% 12.1% +0.7 5.8% increase
No I do not watch them regularly but I try to keep up with storylines 25.3% 15% +10.3 68.7% increase
No I do not watch them regularly 11.1% 4.2% 6.9 164.3% increase
How do you watch WWE Main Roster PPVs? (This question was ONLY asked of the respondents that said they watched Main Roster PPVs in some capacity)
Response 2020 2019 Change +/- Percent Change
Through their personal WWE Network streaming service 62.2% 69% -6.8 9.9% decrease
Through an unpaid stream 21.2% 15.5% +5.7% 36.8% increase
Through a friend’s WWE Network streaming service 9.1% 8.6% +0.5% 5.8% increase
I only watch highlights, clips, or "streamables" 2.2% N/A N/A N/A
I watch is some other way not listed here 2% N/A N/A N/A
I watch it through my cable provider 1.7% N/A N/A N/A
I live in a country that doesn't have the WWE Network streaming accounts, but I have one through a VPN or other loophole 0.6% N/A N/A N/A
Do you regularly watch the NXT weekly TV (non-UK)?
Response 2020 2019 Change +/- Percent Change
No. I don't watch NXT regularly, but I do keep up with news and storylines 42.9% 35% +7.9 22.6% increase
No. I don't watch or follow NXT 19% 25.1% -6.1 24.3% decrease
Yes, but I watch it later. Not as it airs 18.7% 17.6% +1.1 6.3% increase
Yes I occasionally watch it as it airs, but sometimes I watch it later 10.5% 13.2% -2.7 20.5 decrease
Yes I regularly watch it every week as it airs 8.8% 9.2% -0.4 4.3% decrease
How do you watch NXT weekly TV (This is ONLY asked of respondents that say they watched NXT Weekly TV in some capacity)
Response 2020 2019 Change +/- Percent Change
I watch it through an unpaid stream or video website 22.3% 11.1% +11.2 101% increase
I wait and watch it when it's available on the WWE network 20.1% 72% -51.9 72.1% decrease
I watch it LIVE through my cable TV provider 19% N/A N/A N/A
I watch it LATER through DVR or OnDemand with my cable TV provider 13.6% N/A N/A N/A
I watch it LATER through a stand alone paid streaming service (like Sling TV or Youtube TV) 9.1% N/A N/A N/A
I watch it LIVE through a stand alone paid streaming service (like Sling TV or Youtube TV) 8% N/A N/A N/A
I only watch highlights, clips, or "streamables" 4.4% N/A N/A N/A
I watch is some other way not listed here 3.6% N/A N/A N/A
Do you regularly watch NXT UK?
Response 2020 2019 Change +/- Percent Change
No. I don't watch or follow NXT UK 73.4% 60.6% +12.8 21.1% increase
No. I don't watch NXT UK regularly, but I do keep up with news and storylines 21.6% 26.6% +5.0 18.8% increase
Yes, but I watch it later. Not as it airs 3.2% 7.1% *-3.9% 55% decrease
Yes I occasionally watch it as it airs, but sometimes I watch it later 1.2% 3.4% -2.2 64.7% decrease
Yes I regularly watch it every week as it airs 0.7% 2.3% -1.6 69.6% decrease
How do you watch NXT UK? (ONLY asked of people that say they watch NXT UK)
Response 2020 2019 Change +/- Percent Change
watch using their WWE Networks streaming service 68.6% 78.8% -10.2 12.9% decrease
use unpaid streaming 11.4% 8.8% +2.6 29.5% increase
Through my cable/TV provider (some countries have NXT UK air on their cable package) 8% 1.1% +6.9 627.3% increase
I only watch highlights, clips, or "streamables" 4.9% N/A N/A N/A
use another friend’s WWE network account 4.2% 6.5% -2.3 35.4% decrease
I watch it some other way not listed here 2.9% 3.6% -0.7 19.4% decrease
Do you regularly watch NXT Takeovers?
Response 2020 2019 Change +/- Percent Change
Yes, I regularly watch them live 28.8% 44.2% -15.4 34.8% decrease
No I don’t watch them regularly but I keep up with storylines 20.2% 9.4% +10.8 114.9% increase
Yes, I occasionally watch them live but sometimes I watch them later 19.1% 20.1% -1.0 5% decrease
Yes, but I watch them later 16.6% 14.8% +1.8 12.2% increase
No I don’t watch them regularly 15.2% 11.5% +3.7 32.2% increase
When you watch NXT Takeovers, how do you watch them? (ONLY asked to people that said they watched NXT Takeover)
Response 2020 2019 Change +/- Percent Change
Through their personal WWE Network streaming service 60% 68.7% -8.7 12.7% decrease
Through an unpaid stream 23% 15.9% +7.1 44.7% increase
Through a friend’s WWE Network streaming service 9.4% 9.1% +0.3 3.3% increase
I watch is some other way not listed here 3.3% 3.3% No Change No Change
I only watch highlights, clips, or "streamables" 2.8% N/A N/A N/A
I watch it through my cable provider 1.1% 1.0% +0.1 10% increase
I live in a country that doesn't have the WWE Network streaming accounts, but I have one through a VPN or other loophole 0.5% 0.6% -0.1 16.7% decrease
Do you regularly watch 205 Live?
Response 2020 2019 Change +/- Percent Change
No. I don't watch or follow 205 Live 81.5% 67.7% +13.8 20.4% increase
No. I don't watch 205 Live regularly, but I do keep up with news and storylines 14.9% 22.7% -7.8 34.4% decrease
Yes, but I watch it later. Not as it airs 2.1% 4.9% -2.8 57.1% decrease
Yes I occasionally watch it as it airs, but sometimes I watch it later 0.9% 3% -2.1 70% decrease
Yes I regularly watch it every week as it airs 0.7% 1.7% -1.0 58.8% decrease
When you watch 205 Live, how do you watch it? (ONLY asked for people that said they watched 205 Live)
Response 2020 2019 Change +/- Percent Change
watch using their WWE Networks streaming service 73.7% 74.7% -1.0 1.3% decrease
use unpaid streaming service 11.3% 10.7% +0.6 5.6% increase
use another friend’s WWE network account 5.3% 5.5% -0.2 3.6% decrease
I only watch highlights, clips, or "streamables" 5% N/A N/A N/A
I watch is some other way not listed here 3.8% 4.9% -1.1 22.4% decrease
Through my cable/TV provider (some countries have NXT UK air on their cable package) 0.9% N/A N/A N/A
Do you regularly watch AEW Dynamite?
Response 2020 2019 Change +/- Percent Change
Yes. I regularly watch it every week as it airs 28% N/A N/A N/A
No. I don't watch them regularly, but I do keep up with storylines and news 27.6% N/A N/A N/A
Yes. I occasionally watch them as they air, but sometimes I watch them later 16.2% N/A N/A N/A
Yes. but I watch them later, not as they are airing. 16.2% N/A N/A N/A
No I don't watch or follow AEW Dynamite 12% N/A N/A N/A
When you watch AEW Dynamite, how do you usually watch it? (ONLY asked for people that said they watched Dynamite)
Response 2020 2019 Change +/- Percent Change
I watch it LIVE through my TV provider 28.1% N/A N/A N/A
I watch it through an unpaid stream *25.6% N/A N/A N/A
I watch it LIVE through a stand alone paid streaming service (Like AEW Plus or Sling TV) 20.4% N/A N/A N/A
I watch it LATER via DVR or OnDemand through my TV provider 10.7% N/A N/A N/A
I watch it LATER via DVR or OnDemand though a paid streaming service (Like AEW Plus or Sling TV) 8.3% N/A N/A N/A
I watch it some other way not listed here 3.6% N/A N/A N/A
I only watch highlights, clip, and "streamables" 3.3 N/A N/A N/A
Do you regularly watch AEW PPVs?
Response 2020 2019 Change +/- Percent Change
Yes, I regularly watch them live 31.6% N/A N/A N/A
No I don’t watch them regularly but I keep up with storylines 24.1% N/A N/A N/A
Yes, but I watch them later 15.7% N/A N/A N/A
No I don’t watch them regularly 14.6% N/A N/A N/A
Yes, I occasionally watch them live but sometimes I watch them later 14% N/A N/A N/A
When you watch AEW PPVs, how do you usually watch it? (ONLY asked for people that said they watched AEW PPVs)
Response 2020 2019 Change +/- Percent Change
I watch through an unpaid stream 43.4% N/A N/A N/A
I pay for the PPVs through BR Live 21.7% N/A N/A N/A
I pay for the PPVs through FITE TV 17.3% N/A N/A N/A
I pay for the PPVs through my cable provider 6.4% N/A N/A N/A
I watch it some other way not listed here 6.4% N/A N/A N/A
I only watch highlights, clips, and "streamables 4.8% N/A N/A N/A
Do you regularly watch New Japan Pro Wrestling?
Response 2020 2019 Change +/- Percent Change
No, I do not watch them regularly 39.1% 39.6% -0.5 1.3% decrease
No, I don’t watch them regularly, but I keep up with storylines and news 27.7% 29.8% -2.1 7% decrease
Yes, but I watch them later, not as they’re airing 15.9% 13.9% +2.0 14.4% increase
Yes, I occasionally watch them live, but I usually watch them later 11.5% 11.8% -0.3 2.5% decrease
Yes, I regularly watch NJPW shows live. 5.8% 4.9% +0.9 18.4% increase
When you watch NJPW, how do you usually watch it (ONLY asked to the people that said they watched NJPW)
Response 2020 2019 Change +/- Percent Change
Through their personally NJPWWorld subscription. 55.4% 48.1% +7.3 15.2% increase
Through an unpaid stream 27.1% 27.1% No Change No Change
I only watch highlights, clips, or "Streamables" 5.8% N/A N/A N/A
I use a friend's NJPW World Streaming Service subscription 5.7% N/A N/A N/A
I watch it some other way not listed here. 3.2% 7.8% -4.6 59% decrease
I watch LIVE shows through my cable provider IN JAPAN 0.3 N/A N/A N/A
Do you regularly watch Ring of Honor weekly TV?
Response 2020 2019 Change +/- Percent Change
No. I don't watch or follow Ring of Honor 84.6% 74.2% +10.4 14% increase
No. I don't watch Ring of Honor TV regularly, but I do keep up with storylines and news. 12.1% 20.5% -8.4 41% decrease
I occasionally watch it 2.7% 4.1% -1.4 34.1% decrease
I regularly watch it. 0.6% 1.2% -0.6 50% decrease
How do you watch Ring of Honor? (ONLY asked to the people that said they regularly watch it)
Response 2020 2019 Change +/- Percent Change
Through my TV provider 42.1% 33.7% +8.4 24.9% increase
Through Fite.tv 16.8% 22.6% -5.8 25.7% decrease
On the ROH website 13% 15.7% -2.7 17.2% decrease
through an illegal stream 10.3% 12.4% -2.1 16.9% decrease
Some other way not listed 6.5% 12.9% -6.4 50% decrease
Through my cable TV provider's legitimate stream 5.8% 2.7% +3.1 114.8% increase
I only watch highlights, clips, or "streamables" 5.5% N/A N/A N/A
Do you regularly watch Impact Wrestling?
Response 2020 2019 Change +/- Percent Change
No I do not regularly follow it 71.7% 68.6% +3.1 4.5% increase
No I do not regualrly follow it, but I keep up with news and storylines. 20.4% 22.2% -1.8 8.1% decrease
Yes I occasionally watch it 5.7% 6.8% -1.1 16.2% decrease
Yes I watch it weekly. 2.3% 2.3% no change no change
How do you watch Impact Wrestling?
Response 2020 2019 Change +/- Percent Change
I watch it on Twitch 37% 49.9% -12.9 25.9% decrease
Through cable provider 29.2% 20.4% +8.8 43.1% increase
through an illegal stream 14.1% 14.2% -0.1 0.7% decrease
some other way listed 7.8% 13.4% -5.6 41.8% decrease
I only watch highlights, clips or "Streamables" 6% N/A N/A N/A
Through my cable provider's legitimate stream 5.8% 2% +3.8 190% increase
Top TEN Most Watched Wrestling Promotions/Shows
Rank Promotion/Show 2019 Rank Rank Change +/- % of users watching 2020 % of users watching 2019
#1 AEW Dynamite N/A N/A 64% N/A
#2 NXT #3 +1 46.1% 56%
#3 WWE Monday Night Raw #2 -1 40.3% 61.8%
#4 WWE Smackdown Live #1 -3 38.4% 66.4%
#5 New Japan Pro Wrestling #4 -1 30.4% 32.3%
#6 AEW Dark N/A N/A 28.7% N/A
#7 NWA Powerrrr N/A N/A 8.9% N/A
#8 Impact #8 no change 7.5% 8.6
#9 STARDOM #12 +3 5.6% 4.4%
#10 Game Changer Wrestling #29 +19 4.8% 0.6%
Note: 10.8% selected NONE

3. Online Habits

Is Wreddit your most frequent source of news related to wrestling?
  • 85.6% YES
  • 14.4% No
Where do you go for wrestling news? (asked of people that DON’T have Wreddit as their #1 source)
  • 32.8% - A news site that focuses exclusively on wrestling news
  • 23.5% - Twitter
  • 17.2% - A paid subscriber newsletter
  • 8.3% - Another user-based wrestling forum
  • 3.8% - A more general sports-based news site
  • 2.2% - Facebook
  • 2% - Chat Applications like Discord or Skype
  • 1.9% - /woo/ or other imageboard
  • 1.6% - Instagram
If you didn’t use Wreddit for your news, where do you think you would go? (asked of people that DO have Wreddit as their #1 news source)
  • 32% - Twitter
  • 25.3% - a news site that focuses exclusively on wrestling
  • 14.5% - I wouldn't go out of my way to look up wrestling news
  • 7.1% - a paid subscriber newsletter
  • 7% - Another user-based wrestling forum
  • 3.6% - A more general sports-based news site
  • 3.4% - Instagram
  • 2.8% - Facebook
  • 2.6% /woo/ or other imageboard
  • 1.8% Chat applications like Discord or Skype
Are you a Subscriber to Dave Meltzer’s Wrestling Observer Newsletter?
Responses 2020 2019 Change +/-
No, I’m not interested in subscribing 65.4% 65.4% No Change
No, but I might subscribe in the future 17.9% 20.1% +2.2
No, but I have subscribed before 7.4% 6.6% +0.8
Yes I’m a regular subscriber 4.9% 5.2% -0.3
No, I don't know what that is 3.8% 1.9 +1.9
Yes, but I’m a fairly new subscriber 0.5% 0.8% -0.3
News sites visited regularly
  • 56% - NONE
  • 17.1% - F4WOnline
  • 16.6% PWInsider
  • 9.6% Fightful
  • 9.1% 411Mania
  • 7.9% WrestlingInc
  • 7% WrestleZone
  • 6.8% Ringside News
  • 6.6% ProWrestling Sheet
  • 6% PWTorch
  • 5% ProWrestling.Net
  • 3.1% SEScoops

4. Subscription Services

Which Streaming subscription services do you pay for?
Streaming Service 2020 2019 Change +/- Percent Change
WWE Network 46.3% 64% -17.7 27.7% decrease
NONE 38.4% 26.3% +12.1 46% increase
NJPWWorld 19.9% 19.4% +0.5 2.6% increase
AEW Plus 5.9% N/A N/A N/A
Fite Network 2.6% 2.1% +0.5 23.8% increase
IWTV 2.4% 0.1% +2.3 2300% increase
StardomWorld 2% 2.2% -0.2 9% increase
Everything else is less than 2%.
Which WWE Network programming do you watch regularly? (only asked of respondents with a WWE Network subscription)
Programming 2020
Live or recent PPVs 87%
Old PPVs 65%
24 documentary series 56%
NXT 54%
Undertaker: The Last Ride 40%
Old WCW PPVs 37%
Old ECW PPVs 34%
Table for 3 32%
WWE 365 32%
Steve Austin's Broken Skull Sessions 30%
RAW/SD episodes (classic or recent) 29%
Ridealong 21%
WWE Ruthless Aggression 21%
Chronicle 21%
WCW Nitro 21%
Monday Night War 20%
Edge & Christian Show 19%
Breaking Ground13% WWE Untold|12% WWE: The Day Of|12% NXT UK|10% The Best of WWE|9% World's Collide|8% UUDD Plays|7% WWE Story Time|7% WWE Photoshoot|7%
In the last year, have you paid for a non-AEW PPV, iPPV, or other non-subscription based show?
Responses 2020 2019 Change +/-
NO 86.9% N/A N/A
YES 13.1% N/A N/A
Do you plan to purchase ANY PPV or iPPV non-subscription based show within the next year?
Responses 2020 2019 Change +/-
NO 58.3% 57.2% +1.1
YES 41.7% 42.8% -1.1
You said you have no plans to purchase an upcoming non-subscription based PPV. Do you have plans to take advantage of an unpaid stream of one? (This was ONLY asked to the people that said they have no interest in purchasing a PPV in the next year)
Responses 2020 2019 Change +/-
NO 50.8% 55.1% -4.3
YES 49.2% 44.9% +4.3
Do you listen to Podcasts?
Responses 2020 2019 Change +/-
YES 64.9% 67% -2.1
NO 35.1% 33% +2.1
Top 10 Podcasts
  • 1- Talk is Jericho - 42%
  • 2- AEW Unrestricted - 25.2%
  • 3 - Cultaholic - 20.3%
  • 4 - The Steve Austin Show - 19%
  • 5 - The New Day: Feel the Power - 16.4%
  • 6 - Edge and CHristian's Pod of Awesomeness - 16.2%
  • 7 - Wrestling with Wregret - 16.2%
  • 8 - Wrestling Observer Radio - 16.2%
  • 9 - Jim Cornette Experience - 15.2%
  • 10 - Byan and Vinny - 14.3%
Note: 12.5% of respondents pay for extra content on Patreon for at least one podcast

5. Spending Habits

How much do you spend on Merch in a year?
  • Average annual spend on merch: $51.84
Have you attended a wrestling show in the last 12 months?
  • 35.2% Yes
  • 64.8% No
Note: average number of shows attended per year is 3 (for those who have attended at least 1)

6. Bonus Round

Who is your favorite wrestler?
Ranking Wrestler Votes
1 Kenny Omega 695
2 Orange Cassidy 558
3 Adam Page 488
4 Keith Lee 357
5 AJ Styles 351
6 Jon Moxley 345
7 Chris Jericho 338
8 Asuka 291
9 Daniel Bryan 284
10 Bray Wyatt 208
11 Adam Cole 205
12 Kazuchika Okada 193
13 Drew McIntyre 163
14 Kevin Owens 157
15 Seth Rollins 153
16 Aleister Black 139
17 Hiromu Takahashi 138
18 Tetsuya Naito 127
19 Sasha Banks 121
20 Io Shirai 92
Full list of /SquaredCircle's favorite wrestlers here
When you watch wrestling, who do you watch it with? Select all that apply.
Response 2020
I regularly watch wrestling alone 68%
I regularly watch wrestling alone, but discuss it live with others on a chat application or forum 32%
I regularly watch wrestling with a friend or group of friends in-person 21%
I regularly watch wrestling with a sibling (or siblings) 7%
I regularly watch wrestling with a parent(s) or guardian(s) 5%
I regularly watch wrestling with my child (or children) 4%
I regularly watch wrestling with other family members 10%
I watch wrestling with my dog (or cat) 17%
How have your viewing habits changed due to/during the Coronavirus pandemic? Select all that apply.
Response 2020
I have been watching new promotions 10%
I have been watching more of the promotions I already watch 21%
I have been learning about new wrestlers or wrestling characters that I enjoy 17%
I have been watching wrestling in the same way as before 40%
I have been watching less wrestling during the Coronavirus pandemic 33%
submitted by WredditMod to SquaredCircle [link] [comments]

CMV: Proportional Representation (PR) is the Superior System

It is more fair

I was inspired by the American elections on this one. That's because hearing Trump complain about election fraud seems rich considering he would not have come close to beating Hilary or Biden in the last two elections without the Electoral College system (in both instances he lost the popular vote).
Of course, the Electoral College system is law, so gerrymandering cannot legally be "fraud" but come on - if a candidate wins the popular vote they should, morally speaking, win the presidency. The Electoral College system is even worse than British First Past the Post (FPTP) it seems, as a party that wins the Electoral Colleges still does not necessarily have control over the senate.

It reflects the voting majority better

Here in UK recently we had an election where the Prime Minister won an 80 seat majority the size of which he would never have gotten with proportional representation. While Johnson would have always stayed on as PM, he would not have had a "democratic" mandate to push through the policies he wants to: a hard Brexit, Americanising the Supreme Court, questionable Civil Service reforms (Cummings) and the Internal Markets Bill to name a few. That's because a stronger Opposition under PR would have opposed a lot of this.

You get more local representatives that may reflect your point of view

I have heard it said that FPTP returns you a constituent politician that can dedicate themselves to representing local issues. But with PR there may be several local representatives in population dense areas that reflect different political perspectives. So if you have an issue you think a socialist would understand better you can contact them, or if it was a conservative or a liberal you wanted to talk to, you'd be more likely to have those options as well.
Obviously in some communities, you might find there wasn't as broad an array of representatives. However you'd have a better shot at that under PR as well as a wider choice of representatives to talk to even if they are from the same party.

It is just as "stable", if not more so

First, I disagree with the premise that opponents to PR subscribe to that a constitution is stable if it does not require a coalition government and government can more easily enact policies in accordance with their voting base (and get those through parliament). Firstly, "more stuff done" is not better: quality, not quantity.
When we had a minority conservative government before 2019 I actually thought parliament were doing a good job of scrutinising and making amendments to Brexit legislation so that the country could come to a positive consensus on what would be a stable result. Being able to rush stuff through parliament just leads to chaotic mistakes like the Iraq war, where Blair was able to rush a decision to go to war even though the decision was very popular among the public at large.
Would he have been able to do this under a proportionally representative parliament? Also would Cummings have as much sway in bullying his vision for the country if parliament was proportionally representative? Neither of these seem likely. The other objection related to the point about is that FPTP means the largest group can get their voice heard whereas with a coalition government the negotiations result in a compromise that represent no particular group.
But actually PR just treats what the majority want a lot differently. For example if 40% of people want a No Deal Brexit but 60% of people are divided between Remain and Soft Brexit, sure the largest minority group wants a hard break from the EU. But it would seem that the majority of people (60%) would prefer to at least remain in a customs union with Europe. So FPTP has a twisted idea of what it means to represent the majority.
The idea that it would be less stable and more democratic to force a vision through parliament that most people don't want because ideology exists as a spectrum rather than a binary categorisation seems perverse. If a National Unity Government was strong enough - necessary in fact - to face Hitler, it seems that coalition governments should be able to fare well enough during times of lesser crisis.

It won't particularly lead to racist parties forming, or it might but it is not that substantial

So, with the vote split between two large parties partially "left" or "right to the Overton window people will generally vote for centrist governments, or centre-right if you consider UK and America are to the right of most other countries. This doesn't really give much breathing space for racist parties in general as racist parties tend to have radical ideologies that deviate far from the centre-ground.
But with proportional representation, people no longer consider voting for a party that deviates too far from centre a "wasted vote" since those parties now have a legitimate shot to either get into power, or simply to veto government. Whereas before, they would be stealing votes from a mainstream party closest too them, enabling the party you hate most to get in, now that doesn't matter because your favourite party can form a coalition with the enemy of your friend (whether in power or opposition).
Or they can form a coalition with your enemy, softening the blows and impacts of that party's policy making. This can lead to authoritarian and racist parties forming, some say. But the thing is firstly, racist parties can get in power even with FPTP.
For example, when the Reformed National Party won most of the seats in the 1948 FPTP election leading to apartheid South Africa (1). The Nazi Party had actually arrested all of the Communist deputies and changed the rules to make it easier to pass the Enabling Act in 1933 (1), thus making the system less proportionally representative.
Meanwhile, Karl Popper has this to say about tolerating (or not tolerating) intolerance in modern democracies:
Unlimited tolerance must lead to the disappearance of tolerance. If we extend unlimited tolerance even to those who are intolerant, if we are not prepared to defend a tolerant society against the onslaught of the intolerant, then the tolerant will be destroyed, and tolerance with them.
More relevantly to my argument, he says:
as long as we can counter them by rational argument and keep them in check by public opinion, suppression would certainly be unwise.
I extend an interpretation of this (my words, not Popper's) to mean that it could be prudent, even on a political level to occasionally hand the racists a platform so that we can debate and repudiate their ideas. Whereas complete suppression can occasionally lend credence to the idea that a person's logic is "irrefutable" and that is why their expression has been muted. Letting the racist party's a small portion of politic representation to refute their ideas can quash such a notion.
And besides, we can defeat racist parties through legal mechanisms to defeat or obstruct them when their policies become too extreme. For example, the British National Party (BNP) "gained all the borough council seats in parts of Burnley despite getting nowhere near a majority of the vote" (1).
However, the BNP were also obstructed by legal democratic mechanisms when a court ruled the party was legally required to allow ethnic minorities membership in the party, thus morphing the whole focus. Popper sort of makes a similar argument to this as well though neither of us have outright claimed racist or anti-democratic authoritarian parties should be banned entirely:
[W]e should claim the right to suppress [those who are intolerant] if necessary even by force; for it may easily turn out that they are not prepared to meet us on the level of rational argument, but begin by denouncing all argument; they may forbid their followers to listen to rational argument, because it is deceptive, and teach them to answer arguments by the use of their fists or pistols. We should therefore claim, in the name of tolerance, the right not to tolerate the intolerant. We should claim that any movement preaching intolerance places itself outside the law, and we should consider incitement to intolerance and persecution as criminal, in the same way as we should consider incitement to murder, or to kidnapping, or to the revival of the slave trade, as criminal.
I'm not saying that there is no threat from racist parties under PR as quite a few European proportionally representative democracies have them. I am just saying that the threat is firstly exaggerated and secondly we are not exactly protected from them by FPTP either. Could you imagine how bad it would be if a country were facing the same instability, economic depression and racial divisions as a country like Germany during the Weimar Republic but instead of a PR democracy, a racist anti-democratic government were able to gerrymander constituencies to their benefit through FPTP? (1)
___________________________________________

Resources

(1) Electoral Reform Website: "Did Proportional Representation put the Nazis in power?"
submitted by data_rights to changemyview [link] [comments]

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